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Discover the worlds I'm building

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I’m Marc Behar, a lifelong video game enthusiast turned indie developer.

My journey began on an Amiga 500, where I created text-based dungeon games as a kid. That early spark never faded—it grew into a deep passion for game development.

After spending more than a decade at a major video game company in a non-development role, I finally took the leap to start building my own games. Today, I’m working on Drone Alone: Astro Miner — a passion project inspired by a time in my life when I felt the pull to break free from routine and chase something more adventurous.

About Helskor Games
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In late 2018, I made a major career shift and left Blizzard Entertainment to pursue my dream of making my own games again. By then, I had become quite familiar with Unreal Engine 4 and decided to revive a project I had started back in 2014; a story about a solitary drone in deep space, torn between duty and a growing need to understand why it’s alone.

That project grew into Drone Alone Astro Miner, and it’s what I’m focused on today. I’ve never felt more energized or motivated in my work. Of course, there are frustrating days — that’s part of the process. But the satisfaction of solving problems or hitting a new milestone is like nothing I’ve experienced before.

Current Project
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What if you woke up in a familiar world but you’ve never been there before? As a freshly assembled mining drone, your employer expects you to get straight to work - no questions asked. Will you follow your programming and carry out your duties, or break routine and uncover the mysteries around the solar system? Set in a distant future, Drone Alone Astro Miner is a contemplative space game where you mine ore, explore the space, and master your role — or ignore your mission and search for answers to the universe’s deeper questions. The choice is yours: stick to the comfort of routine, or venture into the unknown.

Like what you see, want to help out?
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Being a solo developer has its ups and downs, but your support can make a big difference. If you’d like to help out and get behind-the-scenes updates, development insights, and other perks, check out my     Patreon